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Proceedings Paper

2D virtual texture on 3D real object with coded structured light
Author(s): Thierry Molinier; David Fofi; Joaquim Salvi; Patrick Gorria
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Paper Abstract

Augmented reality is used to improve color segmentation on human body or on precious no touch artifacts. We propose a technique to project a synthesized texture on real object without contact. Our technique can be used in medical or archaeological application. By projecting a suitable set of light patterns onto the surface of a 3D real object and by capturing images with a camera, a large number of correspondences can be found and the 3D points can be reconstructed. We aim to determine these points of correspondence between cameras and projector from a scene without explicit points and normals. We then project an adjusted texture onto the real object surface. We propose a global and automatic method to virtually texture a 3D real object.

Paper Details

Date Published: 26 February 2008
PDF: 9 pages
Proc. SPIE 6813, Image Processing: Machine Vision Applications, 68130Q (26 February 2008); doi: 10.1117/12.766691
Show Author Affiliations
Thierry Molinier, Univ. of Burgundy (France)
David Fofi, Univ. of Burgundy (France)
Joaquim Salvi, Univ. of Girona (Spain)
Patrick Gorria, Univ. of Burgundy (France)


Published in SPIE Proceedings Vol. 6813:
Image Processing: Machine Vision Applications
Kurt S. Niel; David Fofi, Editor(s)

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