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Proceedings Paper

Modeling and simulation of the human eye
Author(s): R. Duran; L. Ventura; L. Nonato; O. Bruno
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Paper Abstract

The computational modeling of the human eye has been wide studied for different sectors of the scientific and technological community. One of the main reasons for this increasing interest is the possibility to reproduce eye optic properties by means of computational simulations, becoming possible the development of efficient devices to treat and to correct the problems of the vision. This work explores this aspect still little investigated of the modeling of the visual system, considering a computational sketch that make possible the use of real data in the modeling and simulation of the human visual system. This new approach makes possible the individual inquiry of the optic system, assisting in the construction of new techniques used to infer vital data in medical investigations. Using corneal topography to collect real data from patients, a computational model of cornea is constructed and a set of simulations were build to ensure the correctness of the system and to investigate the effect of corneal abnormalities in retinal image formation, such as Plcido Discs, Point Spread Function, Wave front and the projection of a real image and it's visualization on retina.

Paper Details

Date Published: 5 March 2007
PDF: 12 pages
Proc. SPIE 6426, Ophthalmic Technologies XVII, 64261W (5 March 2007); doi: 10.1117/12.702164
Show Author Affiliations
R. Duran, Univ. de São Paulo (Brazil)
L. Ventura, Univ. de São Paulo (Brazil)
L. Nonato, Univ. de São Paulo (Brazil)
O. Bruno, Univ. de São Paulo (Brazil)


Published in SPIE Proceedings Vol. 6426:
Ophthalmic Technologies XVII
Bruce E. Stuck; Fabrice Manns; Per G. Söderberg; Michael Belkin; Arthur Ho, Editor(s)

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