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Proceedings Paper

Mesh editing using motion features
Author(s): Soon-Young Lee; Jun-Hee Heu; Sung-Bum Park; Chang-Su Kim; Sang-Uk Lee
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Paper Abstract

In this work, we propose a novel 3-D mesh editing algorithm using motion features. First, a vertex-wise motion vector is defined between the corresponding vertex pair of two sample meshes. Then, we extract the motion feature for each vertex, which represents the similarity of neighboring vertex-wise motion vectors on a local mesh region. When anchor vertices are moved by external force, the mesh geometry is deformed such that the motion feature of each vertex is preserved to the greatest extent. Extensive simulation results on various mesh models demonstrate that the proposed mesh deformation scheme yields visually pleasing editing results.

Paper Details

Date Published: 2 October 2006
PDF: 8 pages
Proc. SPIE 6391, Multimedia Systems and Applications IX, 63910K (2 October 2006); doi: 10.1117/12.685784
Show Author Affiliations
Soon-Young Lee, Seoul National Univ. (South Korea)
Jun-Hee Heu, Seoul National Univ. (South Korea)
Sung-Bum Park, Seoul National Univ. (South Korea)
Chang-Su Kim, Korea Univ. (South Korea)
Sang-Uk Lee, Seoul National Univ. (South Korea)

Published in SPIE Proceedings Vol. 6391:
Multimedia Systems and Applications IX
Susanto Rahardja; JongWon Kim; Qi Tian; Chang Wen Chen, Editor(s)

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