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Proceedings Paper

Visualizing 3D vector fields with splatted streamlines
Author(s): Erich Ess; Yinlong Sun
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Paper Abstract

We present a novel technique called streamline splatting to visualize 3D vector fields interactively. This technique integrates streamline generation with the splatting method of volume rendering. The key idea is to create volumetric streamlines using geometric streamlines and a kernel footprint function. To optimize the rendering speed, we represent the volumetric streamlines in terms of a series of slices perpendicular to the principal viewing direction. Thus 3D volume rendering is achieved by blending all slice textures with support of graphics hardware. This approach allows the user to visualize 3D vector fields interactively such as by rotation and zooming on regular PCs. This new technique may lead to better understanding of complex structures in 3D vector fields.

Paper Details

Date Published: 16 January 2006
PDF: 12 pages
Proc. SPIE 6060, Visualization and Data Analysis 2006, 60600Z (16 January 2006); doi: 10.1117/12.643603
Show Author Affiliations
Erich Ess, Purdue Univ. (United States)
Yinlong Sun, Purdue Univ. (United States)


Published in SPIE Proceedings Vol. 6060:
Visualization and Data Analysis 2006
Robert F. Erbacher; Jonathan C. Roberts; Matti T. Gröhn; Katy Börner, Editor(s)

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