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Proceedings Paper

Visual comfort with mobile stereoscopic gaming
Author(s): Jukka Häkkinen; Marja Liinasuo; Jari Takatalo; Göte Nyman
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Paper Abstract

Stereoscopic display produces enhanced game playing experience for the user. However, this experience might be affected by eye strain symptoms produced by the convergence-accommodation conflict in the visual system. In this study we measured the level of sickness symptoms in mobile stereoscopic game playing situation. Our results showed that playing a mobile game with an autostereoscopic display did not cause eye strain that differed from eye strain caused by ordinary mobile device usage. The results suggest that with sufficiently small disparities a mobile stereoscopic display can be used to achieve a comfortable user experience. We also found links between experienced sickness symptoms and background variables. Firstly, our results indicated that females reported higher symptom levels than males. Secondly, we showed that the participants with higher susceptibility to motion sickness reported higher sickness levels in the experiment. Thirdly, we showed that participants with less computes skills or with less enthusiastic attitude towards new technology had significantly more sickness symptoms than the other participants.

Paper Details

Date Published: 27 January 2006
PDF: 9 pages
Proc. SPIE 6055, Stereoscopic Displays and Virtual Reality Systems XIII, 60550A (27 January 2006); doi: 10.1117/12.641210
Show Author Affiliations
Jukka Häkkinen, Univ. of Helsinki (Finland)
Nokia Research Ctr. (Finland)
Marja Liinasuo, Nokia Research Ctr. (Finland)
Jari Takatalo, Univ. of Helsinki (Finland)
Göte Nyman, Univ. of Helsinki (Finland)


Published in SPIE Proceedings Vol. 6055:
Stereoscopic Displays and Virtual Reality Systems XIII
Andrew J. Woods; Neil A. Dodgson; John O. Merritt; Mark T. Bolas; Ian E. McDowall, Editor(s)

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