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Proceedings Paper

A point-based hybrid cloud modeling technique
Author(s): Bei Wang; C.-C. Jay Kuo
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Paper Abstract

A hybrid approach to cloud modeling and shading based on volumetric procedural modeling, particle modeling and point primitives is proposed in this work. The volumetric procedural modeling allows great flexibility in controlling object's level of detail, the particle modeling enables to model clouds piece by piece to facilitate interactive fly-in animation, and the point primitive facilitates the multi-resolution representation and animation of complex objects. A preliminary experimental result is given to demonstrate the superior performance of the proposed method.

Paper Details

Date Published: 16 September 2005
PDF: 9 pages
Proc. SPIE 5909, Applications of Digital Image Processing XXVIII, 590916 (16 September 2005); doi: 10.1117/12.616328
Show Author Affiliations
Bei Wang, Univ. of Southern California (United States)
C.-C. Jay Kuo, Univ. of Southern California (United States)


Published in SPIE Proceedings Vol. 5909:
Applications of Digital Image Processing XXVIII
Andrew G. Tescher, Editor(s)

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