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Proceedings Paper

3DMADMAC system: optical 3D shape acquisition and processing path for VR applications
Author(s): Robert Sitnik; Małgorzata Kujawinska; Wojciech Załuski
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Paper Abstract

This paper presents a full processing path from 3D-object scanning to its virtual representation with special focus on virtual museum application. Measurement technique is based on opto-numerical approach using structured light projection. The processing path consists of three main steps: filtering and preparing 3D-clouds of points, merging of directional measurements by local co-ordinate spaces unification and transforming from cloud of point representation to triangle mesh with photorealistic texture. The applicability of this path for objects with mixed diffusive-reflective surfaces and a very complex shape is shown on the example of results of a measurement session in the Kórnik Castle and our own 3D objects. The main goal of the session was 3D digitizing of a set cultural objects such as armours, bas-reliefs, sculptures and many more. The exemplary results of these full 3D models (including geometry and texture) scanning is presented.

Paper Details

Date Published: 12 August 2005
PDF: 12 pages
Proc. SPIE 5857, Optical Methods for Arts and Archaeology, 58570E (12 August 2005); doi: 10.1117/12.613018
Show Author Affiliations
Robert Sitnik, Warsaw Univ. of Technology (Poland)
Małgorzata Kujawinska, Warsaw Univ. of Technology (Poland)
Wojciech Załuski, Warsaw Univ. of Technology (Poland)

Published in SPIE Proceedings Vol. 5857:
Optical Methods for Arts and Archaeology
Renzo Salimbeni; Luca Pezzati, Editor(s)

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