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Proceedings Paper

Shell rendering: fast volume rendering and analysis of fuzzy surfaces
Author(s): Jayaram K. Udupa; Dewey Odhner
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Paper Abstract

We present a new paradigm, called shell rendering, for volume visualization of surfaces. It significantly overcomes the two major impediments of current volume rendering methods -- high computational cost and storage requirements -- and makes interactive volume rendering feasible in a workstation environment via portable software. It imparts the notion of a structure -- a shell -- to what is usually treated as an amorphous semi-transparent volume and makes morphometrics of surfaces feasible in the volume rendering paradigm.

Paper Details

Date Published: 1 May 1992
PDF: 9 pages
Proc. SPIE 1653, Medical Imaging VI: Image Capture, Formatting, and Display, (1 May 1992); doi: 10.1117/12.59483
Show Author Affiliations
Jayaram K. Udupa, Univ. of Pennsylvania (United States)
Dewey Odhner, Univ. of Pennsylvania (United States)

Published in SPIE Proceedings Vol. 1653:
Medical Imaging VI: Image Capture, Formatting, and Display
Yongmin Kim, Editor(s)

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