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Proceedings Paper

Some considerations in the development of color rendering and gamut mapping algorithms
Author(s): Jack Holm
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Paper Abstract

Newly developed standard terminology enables improved communication about color processing objectives and research goals. By clarifying specific color processing tasks, one observes that there are de-facto standard practices for many processing steps, that can be used as a baseline recommendation for implementers and future development work. The more explicit descriptions of development goals can also serve to focus research on the desired objectives. This increased clarity leads to work being both more effective at meeting design objectives, and also more apparently relevant to commercial applications. Differences in objectives and requirements for the development of color rendering and gamut mapping algorithms are discussed and contrasted. In some cases, these differences can explain the reasons for different approaches, enabling broader consensus and understanding. Differences between color appearance and reproduction models are also discussed, along with the impact of these differences on their use for imaging applications. The above concepts are related to important color reproduction considerations, such as the preference and media capabilities. If the more explicit terminology is widely adopted, it could accelerate the advance of digital color understanding across both product manufacturers and users, and enable significantly more effective research, development, and use.

Paper Details

Date Published: 23 February 2005
PDF: 7 pages
Proc. SPIE 5678, Digital Photography, (23 February 2005); doi: 10.1117/12.591146
Show Author Affiliations
Jack Holm, Hewlett-Packard Co. (United States)


Published in SPIE Proceedings Vol. 5678:
Digital Photography
Nitin Sampat; Jeffrey M. DiCarlo; Ricardo J. Motta, Editor(s)

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