Share Email Print

Proceedings Paper

Spatial 3D infrastructure: display-independent software framework, high-speed rendering electronics, and several new displays
Author(s): Won-Suk Chun; Joshua Napoli; Oliver S. Cossairt; Rick K. Dorval; Deirdre M. Hall; Thomas J. Purtell II; James F. Schooler; Yigal Banker; Gregg E. Favalora
Format Member Price Non-Member Price
PDF $17.00 $21.00
cover GOOD NEWS! Your organization subscribes to the SPIE Digital Library. You may be able to download this paper for free. Check Access

Paper Abstract

We present a software and hardware foundation to enable the rapid adoption of 3-D displays. Different 3-D displays - such as multiplanar, multiview, and electroholographic displays - naturally require different rendering methods. The adoption of these displays in the marketplace will be accelerated by a common software framework. The authors designed the SpatialGL API, a new rendering framework that unifies these display methods under one interface. SpatialGL enables complementary visualization assets to coexist through a uniform infrastructure. Also, SpatialGL supports legacy interfaces such as the OpenGL API. The authors’ first implementation of SpatialGL uses multiview and multislice rendering algorithms to exploit the performance of modern graphics processing units (GPUs) to enable real-time visualization of 3-D graphics from medical imaging, oil & gas exploration, and homeland security. At the time of writing, SpatialGL runs on COTS workstations (both Windows and Linux) and on Actuality’s high-performance embedded computational engine that couples an NVIDIA GeForce 6800 Ultra GPU, an AMD Athlon 64 processor, and a proprietary, high-speed, programmable volumetric frame buffer that interfaces to a 1024 x 768 x 3 digital projector. Progress is illustrated using an off-the-shelf multiview display, Actuality’s multiplanar Perspecta Spatial 3D System, and an experimental multiview display. The experimental display is a quasi-holographic view-sequential system that generates aerial imagery measuring 30 mm x 25 mm x 25 mm, providing 198 horizontal views.

Paper Details

Date Published: 22 March 2005
PDF: 11 pages
Proc. SPIE 5664, Stereoscopic Displays and Virtual Reality Systems XII, (22 March 2005); doi: 10.1117/12.589320
Show Author Affiliations
Won-Suk Chun, Actuality Systems, Inc. (United States)
Joshua Napoli, Actuality Systems, Inc. (United States)
Oliver S. Cossairt, Actuality Systems, Inc. (United States)
Rick K. Dorval, Actuality Systems, Inc. (United States)
Deirdre M. Hall, Actuality Systems, Inc. (United States)
Thomas J. Purtell II, Actuality Systems, Inc. (United States)
James F. Schooler, Actuality Systems, Inc. (United States)
Yigal Banker, Actuality Systems, Inc. (United States)
Gregg E. Favalora, Actuality Systems, Inc. (United States)

Published in SPIE Proceedings Vol. 5664:
Stereoscopic Displays and Virtual Reality Systems XII
Andrew J. Woods; Mark T. Bolas; John O. Merritt; Ian E. McDowall, Editor(s)

© SPIE. Terms of Use
Back to Top