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Proceedings Paper

Interactive simulation and visualization using the GPU
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Paper Abstract

Visual simulation can be efficiently performed using programmable graphics hardware. However, in utilizing hardware to maximize throughput, it is important not to constrain interactivity. We present a method of using the graphics hardware while maintaining full interactivity during simulation exploration. This interactivity involves: temporal exploration, data probing and modification, simulation model modification, and user defined visual metadata. Results are shown using our application for exploring a reaction-diffusion simulation.

Paper Details

Date Published: 11 March 2005
PDF: 12 pages
Proc. SPIE 5669, Visualization and Data Analysis 2005, (11 March 2005); doi: 10.1117/12.588115
Show Author Affiliations
Torre D. Zuk, Univ. of Calgary (Canada)
Veritas DGC Inc. (Canada)
Sheelagh Carpendale, Univ. of Calgary (Canada)


Published in SPIE Proceedings Vol. 5669:
Visualization and Data Analysis 2005
Robert F. Erbacher; Jonathan C. Roberts; Matti T. Grohn; Katy Borner, Editor(s)

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