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Proceedings Paper

Stereoscopic painting with varying levels of detail
Author(s): Efstathios Stavrakis; Margrit Gelautz
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Paper Abstract

We present an algorithm for generating automatically stereoscopic paintings with varying levels of detail. We describe our interactive system built around the algorithm to enable users to select the level of detail of the painting. In this context of interactivity we have modified our stereo painting algorithm, presented in previous work, in order to explore the idea of user-driven artistic level of detail selection and display. In particular, a stereo painting is composed by two canvases, one for each eye. These canvases contain multiple refining layers of brush strokes that compose the final painting. In past research, the underlying coarser layers are obscured and function only as the basis to progressively build the finer painting layers. In contrast, our interactive stereo viewing system enables the user to selectively toggle the visibility of finer strokes to reveal coarser representations of the artwork.

Paper Details

Date Published: 22 March 2005
PDF: 10 pages
Proc. SPIE 5664, Stereoscopic Displays and Virtual Reality Systems XII, (22 March 2005); doi: 10.1117/12.586702
Show Author Affiliations
Efstathios Stavrakis, Vienna Univ. of Technology (Austria)
Margrit Gelautz, Vienna Univ. of Technology (Austria)


Published in SPIE Proceedings Vol. 5664:
Stereoscopic Displays and Virtual Reality Systems XII
Andrew J. Woods; Mark T. Bolas; John O. Merritt; Ian E. McDowall, Editor(s)

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