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Proceedings Paper

Spectral information and spatial color computation
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Paper Abstract

In real world no color exists. Only spectral light distributions interact to form the final color sensation. This paper presents preliminary experiments whose purpose is to test the robustness of a spatial color computation in relation to changes in the acquisition of spectral information. The basic idea is that human vision system has evolved into a robust system to acquire visual information, in this case the color, adapting to varying illumination conditions to guarantee color constancy. The presented experiments test changes in the output of a Retinex-derived tone mapping operator, varying illuminants and color matching function curves. Synthetic high dynamic range multispectral images have been computed by a photometric ray tracer using different illuminants. Then, using standard and modified color matching functions, a set of high dynamic range RGB images has been created. This set has been converted to standard RGB images using a linear tone mapping algorithm with no spatial color computation and one based on Retinex, performing a spatial color normalization. A discussion of the results is presented.

Paper Details

Date Published: 17 January 2005
PDF: 8 pages
Proc. SPIE 5667, Color Imaging X: Processing, Hardcopy, and Applications, (17 January 2005); doi: 10.1117/12.585896
Show Author Affiliations
Alessandro Rizzi, Univ. degli Studi di Milano (Italy)
Davide Gadia, Univ. degli Studi di Milano (Italy)
Daniele Marini, Univ. degli Studi di Milano (Italy)


Published in SPIE Proceedings Vol. 5667:
Color Imaging X: Processing, Hardcopy, and Applications
Reiner Eschbach; Gabriel G. Marcu, Editor(s)

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