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Proceedings Paper

A real-time 3D interface using uncalibrated cameras
Author(s): Nelson L. Chang
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Paper Abstract

This paper proposes a real-time 3D user interface using multiple possibly uncalibrated cameras. It tracks the user’s pointer in real-time and solves point correspondences across all the cameras. These correspondences form spatio-temporal “traces” that serve as a medium for sketching in a true 3-D space. Alternatively, they may be interpreted as gestures or control information to elicit some particular action(s). Through view synthesis techniques, the system enables the user to change and seemingly manipulate the viewpoint of the virtual scene even in the absence of camera calibration. It also serves as a flexible, intuitive, and portable mixed-reality display system. The proposed system has numerous implications in interaction and design, especially as a general interface for creating and manipulating various forms of 3-D media.

Paper Details

Date Published: 14 March 2005
PDF: 10 pages
Proc. SPIE 5685, Image and Video Communications and Processing 2005, (14 March 2005); doi: 10.1117/12.585550
Show Author Affiliations
Nelson L. Chang, Hewlett-Packard Labs. (United States)


Published in SPIE Proceedings Vol. 5685:
Image and Video Communications and Processing 2005
Amir Said; John G. Apostolopoulos, Editor(s)

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