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Proceedings Paper

Applied clipping based on multibounding types in SVRT
Author(s): Zheng Fu Ren; Zhan Shou Yi
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Paper Abstract

SVRT (Simulation-oriented Virtual Reality ToolKit), is a high-performance platform, optimized systems are very necessary. We emphasis clipping algorithm in this paper, which provides a flexible and effective approach to clip those objects invisible from current viewpoint. Object-subdivision and none-object-subdivision algorithm are optional for applications developer based on SVRT platform. The later providing an effective, applied and customized algorithm based on multiple bounding types is implemented in SVRT.

Paper Details

Date Published: 19 March 2004
PDF: 5 pages
Proc. SPIE 5444, Fourth International Conference on Virtual Reality and Its Applications in Industry, (19 March 2004); doi: 10.1117/12.561229
Show Author Affiliations
Zheng Fu Ren, Beijing Institute of Technology (China)
Zhan Shou Yi, Beijing Institute of Technology (China)


Published in SPIE Proceedings Vol. 5444:
Fourth International Conference on Virtual Reality and Its Applications in Industry
Jizhou Sun; Zhigeng Pan, Editor(s)

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