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Proceedings Paper

Animation framework using volume visualization
Author(s): Wenxuan Fang; Hongli Wang
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Paper Abstract

As the development of computer graphics, scientific visualization and advanced imaging scanner and sensor technology, high quality animation making of volume data set has been a challenging in industries. A simple animation framework by using current volume visualization techniques is proposed in this paper. The framework consists of two pipelines: one is surface based method by using marching cubes algorithm, the other is volume rendering method by using shear-warp method. The volume visualization results can not only be used as key frame sources in the animation making, but also can be directly used as animation when the volume visualization is in stereoscopic mode. The proposed framework can be applied into fields such as medical education, film-making and archaeology.

Paper Details

Date Published: 19 March 2004
PDF: 4 pages
Proc. SPIE 5444, Fourth International Conference on Virtual Reality and Its Applications in Industry, (19 March 2004); doi: 10.1117/12.561186
Show Author Affiliations
Wenxuan Fang, Tianjin Univ. (China)
Hongli Wang, Tianjin Univ. (China)

Published in SPIE Proceedings Vol. 5444:
Fourth International Conference on Virtual Reality and Its Applications in Industry
Jizhou Sun; Zhigeng Pan, Editor(s)

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