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Proceedings Paper

Arm motion planning based on spacetime constraints
Author(s): Dengming Zhu; Zhaoqi Wang; He Huang; Min Shi
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Paper Abstract

Controlling 3D virtual human arm to achieve given tasks is a challenging goal for computer animators. In this paper, a new approach is proposed to plan the arm trajectory in three-dimensional space, which is an extended minimum hand jerk model based on spacetime constraints. Experimental results show that natural arm motion could be obtained by it.

Paper Details

Date Published: 19 March 2004
PDF: 7 pages
Proc. SPIE 5444, Fourth International Conference on Virtual Reality and Its Applications in Industry, (19 March 2004); doi: 10.1117/12.561125
Show Author Affiliations
Dengming Zhu, Institute of Computing Technology (China)
Zhaoqi Wang, Institute of Computing Technology (China)
He Huang, Institute of Computing Technology (China)
Min Shi, Institute of Computing Technology (China)


Published in SPIE Proceedings Vol. 5444:
Fourth International Conference on Virtual Reality and Its Applications in Industry
Jizhou Sun; Zhigeng Pan, Editor(s)

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