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Proceedings Paper

Virtual reality detailing based on uncertainty
Author(s): Victor N. Tolstykh
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Paper Abstract

Pixelation problem of textures in Virtual Reality can be resolved by using theory of J.A. Wheeler, affirming that our consciousness densely interacts with the objective world even in a very large scale. Despite of uncertainty with correctness of this hypothesis to the real world, this idea looks very attractive for computer based virtual worlds modeling as a method of local environment detailing just "when we are looking."

Paper Details

Date Published: 5 April 2004
PDF: 3 pages
Proc. SPIE 5400, Seventh International Workshop on Nondestructive Testing and Computer Simulations in Science and Engineering, (5 April 2004); doi: 10.1117/12.555534
Show Author Affiliations
Victor N. Tolstykh, St. Petersburg State Polytechnical Univ. (Russia)


Published in SPIE Proceedings Vol. 5400:
Seventh International Workshop on Nondestructive Testing and Computer Simulations in Science and Engineering
Alexander I. Melker, Editor(s)

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