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Proceedings Paper

RenderView: physics-based rendering of ground vehicles
Author(s): Denise M. Talcott; David J. Thomas; William R. Reynolds; Roger W. Evans; Lucas A. Miller
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Paper Abstract

Increasingly, the signature management community is demanding modeling tools for a variety of purposes from real-time simulations to complex modeling tasks. RenderView is one of the tools which has been developed and continues to evolve in response to this demand. The focus of RenderView development has been physics based modeling of high complexity both geometrically and with respect to surface optical properties. RenderView incorporates full bi-directional reflectance distribution function (BRDF) models and measured and calibrated global illumination maps. With these tools comes the capability to evaluate with a very high level of fidelity the impact of vehicle geometric and surface properties on its visible and thermal signature. A description of RenderView will be presented in terms of its focus on high fidelity models of vehicles and materials. A number of examples will be presented that show how the fidelity of the BRDF impacts the signature via the rendering model.

Paper Details

Date Published: 5 August 2004
PDF: 12 pages
Proc. SPIE 5431, Targets and Backgrounds X: Characterization and Representation, (5 August 2004); doi: 10.1117/12.549096
Show Author Affiliations
Denise M. Talcott, Signature Research, Inc. (United States)
David J. Thomas, U.S. Army Tank-Automotive Research, Development and Engineering Ctr. (United States)
William R. Reynolds, Signature Research, Inc. (United States)
Roger W. Evans, U.S. Army Tank-Automotive Research, Development and Engineering Ctr. (United States)
Lucas A. Miller, Signature Research, Inc. (United States)

Published in SPIE Proceedings Vol. 5431:
Targets and Backgrounds X: Characterization and Representation
Wendell R. Watkins; Dieter Clement; William R. Reynolds, Editor(s)

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