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Proceedings Paper

Joint mesh-texture optimization for progressive transmission
Author(s): Sheng Yang; Meiyin Shen; Chung-Chieh Jay Kuo
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Paper Abstract

Progressive coding of 3D textured graphic models using a joint mesh-texture optimization technique is investigated in this work. The mesh and texture data of a model are first fed into their respective compression modules to result in a series of levels of details. Then, for a given viewpoint, a rate-distortion surface is generated using these mesh and texture data. Afterwards, an optimal path over the rate-distortion surface is determined by the steepest descent algorithm. To achieve progressive transmission, the mesh and texture are transmitted in a certain ratio along the optimal path to provide the best visual quality for the given viewpoint. For further generalization, a layered sampling algorithm is proposed to deal with an arbitrary viewing angle. The performance of the proposed joint mesh-texture progressive coding algorithm is demonstrated by experimental results.

Paper Details

Date Published: 18 January 2004
PDF: 11 pages
Proc. SPIE 5308, Visual Communications and Image Processing 2004, (18 January 2004); doi: 10.1117/12.529766
Show Author Affiliations
Sheng Yang, Univ. of Southern California (United States)
Meiyin Shen, Univ. of Southern California (United States)
Chung-Chieh Jay Kuo, Univ. of Southern California (United States)


Published in SPIE Proceedings Vol. 5308:
Visual Communications and Image Processing 2004
Sethuraman Panchanathan; Bhaskaran Vasudev, Editor(s)

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