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Proceedings Paper

Development and evaluation of amusement machine using autostereoscopic 3D display
Author(s): Takashi Kawai; Takashi Shibata; Yoichi Shimizu; Mitsuhiro Kawata; Masahiro Suto
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Paper Abstract

Pachinko is a pinball-like game peculiar to Japan, and is one of the most common pastimes around the country. Recently, with the videogame market contracting, various multimedia technologies have been introduced into Pachinko machines. The authors have developed a Pachinko machine incorporating an autostereoscopic 3D display, and evaluated its effect on the visual function. As of April 2003, the new Pachinko machine has been on sale in Japan. The stereoscopic 3D image is displayed using an LCD. Backlighting for the right and left images is separate, and passes through a polarizing filter before reaching the LCD, which is sandwiched with a micro polarizer. The content selected for display was ukiyoe pictures (Japanese traditional woodblocks). The authors intended to reduce visual fatigue by presenting 3D images with depth "behind" the display and switching between 3D and 2D images. For evaluation of the Pachinko machine, a 2D version with identical content was also prepared, and the effects were examined and compared by testing psycho-physiological responses.

Paper Details

Date Published: 21 May 2004
PDF: 8 pages
Proc. SPIE 5291, Stereoscopic Displays and Virtual Reality Systems XI, (21 May 2004); doi: 10.1117/12.526428
Show Author Affiliations
Takashi Kawai, Waseda Univ. (Japan)
Takashi Shibata, Waseda Univ. (Japan)
Yoichi Shimizu, Sophia Inc. (Japan)
Mitsuhiro Kawata, Sophia Inc. (Japan)
Masahiro Suto, Sophia Inc. (Japan)

Published in SPIE Proceedings Vol. 5291:
Stereoscopic Displays and Virtual Reality Systems XI
Mark T. Bolas; Andrew J. Woods; John O. Merritt; Stephen A. Benton, Editor(s)

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