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Proceedings Paper

Fast image interpolation for motion estimation using graphics hardware
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Paper Abstract

Motion estimation and compensation is the key to high quality video coding. Block matching motion estimation is used in most video codecs, including MPEG-2, MPEG-4, H.263 and H.26L. Motion estimation is also a key component in the digital restoration of archived video and for post-production and special effects in the movie industry. Sub-pixel accurate motion vectors can improve the quality of the vector field and lead to more efficient video coding. However sub-pixel accuracy requires interpolation of the image data. Image interpolation is a key requirement of many image processing algorithms. Often interpolation can be a bottleneck in these applications, especially in motion estimation due to the large number pixels involved. In this paper we propose using commodity computer graphics hardware for fast image interpolation. We use the full search block matching algorithm to illustrate the problems and limitations of using graphics hardware in this way.

Paper Details

Date Published: 18 May 2004
PDF: 11 pages
Proc. SPIE 5297, Real-Time Imaging VIII, (18 May 2004); doi: 10.1117/12.526400
Show Author Affiliations
Francis Kelly, Trinity College Dublin (Ireland)
Anil Kokaram, Trinity College Dublin (Ireland)


Published in SPIE Proceedings Vol. 5297:
Real-Time Imaging VIII
Nasser Kehtarnavaz; Phillip A. Laplante, Editor(s)

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