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Proceedings Paper

Immersive 3D video conferencing: challenges, concepts, and implementations
Author(s): Peter Eisert
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Paper Abstract

In this paper, a next generation 3-D video conferencing system is presented that provides immersive tele-presence and natural representation of all participants in a shared virtual meeting space. The system is based on the principle of a shared virtual table environment which guarantees correct eye contact and gesture reproduction and enhances the quality of human-centered communication. The virtual environment is modeled in MPEG-4 which also allows the seamless integration of explicit 3-D head models for a low-bandwidth connection to mobile users. In this case, facial expression and motion information is transmitted instead of video streams resulting in bit-rates of a few kbit/s per participant. Beside low bit-rates, the model-based approach enables new possibilities for image enhancements like digital make-up, digital dressing, or modification of scene lighting.

Paper Details

Date Published: 23 June 2003
PDF: 11 pages
Proc. SPIE 5150, Visual Communications and Image Processing 2003, (23 June 2003); doi: 10.1117/12.509896
Show Author Affiliations
Peter Eisert, Fraunhofer Institute for Telecommunications, Heinrich-Hertz-Institute (Germany)


Published in SPIE Proceedings Vol. 5150:
Visual Communications and Image Processing 2003
Touradj Ebrahimi; Thomas Sikora, Editor(s)

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