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Proceedings Paper

Interaction devices for hands-on desktop design
Author(s): Wendy Ju; Sally Madsen; Jonathan Fiene; Mark T. Bolas; Ian E. McDowall; Rolf Faste
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Paper Abstract

Starting with a list of typical hand actions - such as touching or twisting - a collection of physical input device prototypes was created to study better ways of engaging the body and mind in the computer aided design process. These devices were interchangeably coupled with a graphics system to allow for rapid exploration of the interplay between the designer's intent, body motions, and the resulting on-screen design. User testing showed that a number of key considerations should influence the future development of such devices: coupling between the physical and virtual worlds, tactile feedback, and scale. It is hoped that these explorations contribute to the greater goal of creating user interface devices that increase the fluency, productivity and joy of computer-augmented design.

Paper Details

Date Published: 30 May 2003
PDF: 11 pages
Proc. SPIE 5006, Stereoscopic Displays and Virtual Reality Systems X, (30 May 2003); doi: 10.1117/12.501543
Show Author Affiliations
Wendy Ju, Stanford Univ. (United States)
Sally Madsen, Stanford Univ. (United States)
Jonathan Fiene, Stanford Univ. (United States)
Mark T. Bolas, Stanford Univ. (United States)
Ian E. McDowall, Stanford Univ. (United States)
Rolf Faste, Stanford Univ. (United States)


Published in SPIE Proceedings Vol. 5006:
Stereoscopic Displays and Virtual Reality Systems X
Andrew J. Woods; Mark T. Bolas; John O. Merritt; Stephen A. Benton, Editor(s)

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