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Proceedings Paper

Creating an AI modeling application for designers and developers
Author(s): Ryan Houlette; Daniel Fu; Randy Jensen
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Paper Abstract

Simulation developers often realize an entity's AI by writing a program that exhibits the intended behavior. These behaviors are often the product of design documents written by designers. These individuals, while possessing a vast knowledge of the subject matter, might not have any programming knowledge whatsoever. To address this disconnect between design and subsequent development, we have created an AI application whereby a designer or developer sketches an entity's AI using a graphical “drag and drop” interface to quickly articulate behavior using a UML-like representation of state charts. Aside from the design-level benefits, the application also features a runtime engine that takes the application's data as input along with a simulation or game interface, and makes the AI operational. We discuss our experience in creating such an application for both designer and developer.

Paper Details

Date Published: 4 September 2003
PDF: 8 pages
Proc. SPIE 5091, Enabling Technologies for Simulation Science VII, (4 September 2003); doi: 10.1117/12.500904
Show Author Affiliations
Ryan Houlette, Stottler Henke Asociates, Inc. (United States)
Daniel Fu, Stottler Henke Asociates, Inc. (United States)
Randy Jensen, Stottler Henke Asociates, Inc. (United States)


Published in SPIE Proceedings Vol. 5091:
Enabling Technologies for Simulation Science VII
Alex F. Sisti; Dawn A. Trevisani, Editor(s)

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