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Proceedings Paper

Virtual imaging in sports broadcasting: an overview
Author(s): Yi Tan
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Paper Abstract

Virtual imaging technology is being used to augment television broadcasts -- virtual objects are seamlessly inserted into the video stream to appear as real entities to TV audiences. Virtual advertisements, the main application of this technology, are providing opportunities to improve the commercial value of television programming while enhancing the contents and the entertainment aspect of these programs. State-of-the-art technologies, such as image recognition, motion tracking and chroma keying, are central to a virtual imaging system. This paper reviews the general framework, the key techniques, and the sports broadcasting applications of virtual imaging technology.

Paper Details

Date Published: 1 April 2003
PDF: 10 pages
Proc. SPIE 4756, Third International Conference on Virtual Reality and Its Application in Industry, (1 April 2003); doi: 10.1117/12.498030
Show Author Affiliations
Yi Tan, Princeton Video Image, Inc. (United States)


Published in SPIE Proceedings Vol. 4756:
Third International Conference on Virtual Reality and Its Application in Industry
Zhigeng Pan; Jiaoying Shi, Editor(s)

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