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Proceedings Paper

Design and implementation of Kyongju VR theatre
Author(s): ChangHoon Park; Ig-Jae Kim; Sang Chul Ahn; HeeDong Ko; Yong-Moo Kwon; Hyoung-Gon Kim
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Paper Abstract

Recently we have built the largest Virtual Reality (VR) theatre in the world of the Kyongju World Culture EXPO 2000. Unlike single user VR systems, the VR theatre is characterized by a single shared screen and controlled by several hundreds of people in the audience. The large computer-generated stereo images displayed by the huge cylindrical screen provide the feeling of immersion into 3D virtual environment that is augmented by the physical theatre space. In addition to the visual immersion, the theatre provides 3D audio, vibration and olfactory display as well as keypads for each and everyone in the audience in their seats interactively control the virtual environment. This paper introduces the issues raised and addressed during the design of making the VR theatre, production process and presentation techniques using the versatile display and interaction capabilities of the theatre.

Paper Details

Date Published: 1 April 2003
PDF: 8 pages
Proc. SPIE 4756, Third International Conference on Virtual Reality and Its Application in Industry, (1 April 2003); doi: 10.1117/12.498006
Show Author Affiliations
ChangHoon Park, Korea Institute of Science and Technology (South Korea)
Ig-Jae Kim, Korea Institute of Science and Technology (South Korea)
Sang Chul Ahn, Korea Institute of Science and Technology (South Korea)
HeeDong Ko, Korea Institute of Science and Technology (South Korea)
Yong-Moo Kwon, Korea Institute of Science and Technology (South Korea)
Hyoung-Gon Kim, Korea Institute of Science and Technology (South Korea)


Published in SPIE Proceedings Vol. 4756:
Third International Conference on Virtual Reality and Its Application in Industry

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