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Proceedings Paper

Adaptive algorithm of automatic implementing fillet operations with loop subdivision surfaces
Author(s): Weizhong Liu; Kunio Kondo
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Paper Abstract

Surfaces can be generated easily by subdividing polyhedral networks recursively, but over simple or rough polyhedral network, it is difficult to get the surfaces which designers want to model. To solve this problem, complex or precise polyhedral networks have to be defined. In this paper, a set of rules and an automatic adaptive algorithm for making fillet operations with Loop subdivision are presented. The fillet operations are implemented by subdividing a polyhedral network one step with the given sharpness of edges of the polyhedral network. Generally, the number of edges that meet at one vertex is no restriction and the sharpness of every edge can be different. The fillet operations proposed here will strengthen the functions of Computer Graphics system which use subdivision surfaces to model surfaces.

Paper Details

Date Published: 1 April 2003
PDF: 11 pages
Proc. SPIE 4756, Third International Conference on Virtual Reality and Its Application in Industry, (1 April 2003); doi: 10.1117/12.497737
Show Author Affiliations
Weizhong Liu, Dalian Univ. of Technology (China)
Kunio Kondo, Saitama Univ. (Japan)


Published in SPIE Proceedings Vol. 4756:
Third International Conference on Virtual Reality and Its Application in Industry
Zhigeng Pan; Jiaoying Shi, Editor(s)

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