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Proceedings Paper

Virtual odors to transmit emotions in virtual agents
Author(s): Carlos Delgado-Mata; Ruth Aylett
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Paper Abstract

In this paper we describe an emotional-behvioral architecture. The emotional engine sits at a higher layer than the behavior system, and can alter behavior patterns, the engine is designed to simulate Emotionally-Intelligent Agents in a Virtual Environment, where each agent senses its own emotions, and other creature emotions through a virtual smell sensor; senses obstacles and other moving creatures in the environment and reacts to them. The architecture consists of an emotion engine, behavior synthesis system, a motor layer and a library of sensors.

Paper Details

Date Published: 1 April 2003
PDF: 8 pages
Proc. SPIE 4756, Third International Conference on Virtual Reality and Its Application in Industry, (1 April 2003); doi: 10.1117/12.497659
Show Author Affiliations
Carlos Delgado-Mata, Univ. of Salford (United Kingdom)
Ruth Aylett, Univ. of Salford (United Kingdom)


Published in SPIE Proceedings Vol. 4756:
Third International Conference on Virtual Reality and Its Application in Industry
Zhigeng Pan; Jiaoying Shi, Editor(s)

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