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Proceedings Paper

Retransmission-based error control in a many-to-many client-server environment
Author(s): Roger Zimmerman; Kun Fu; Nitin Nahata; Cyrus Shahabi
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Paper Abstract

Large-scale continuous media (CM) system implementations require scalable servers most likely built from clusters of storage nodes. Across such nodes random data placement is an attractive alternative to the traditional round-robin striping. One benefit of random placement is that additional nodes can be added with low data-redistribution overhead such that the system remains load balanced. One of the challenges in this environment is the implementation of a retransmission-based error control (RBEC) technique. Because data is randomly placed, a client may not know which server node to ask for a lost packet retransmission. We have designed and implemented a RBEC technique that utilizes the benefits of random data placement in a cluster server environment while allowing a client to efficiently identify the correct server node for lost packet requests. We have implemented and evaluated our technique with a one-, two-, and four-way server cluster and across local and wide-area networks. Our results show the feasibility and effectiveness of our approach in a real-world environment.

Paper Details

Date Published: 7 January 2003
PDF: 11 pages
Proc. SPIE 5019, Multimedia Computing and Networking 2003, (7 January 2003); doi: 10.1117/12.483921
Show Author Affiliations
Roger Zimmerman, Univ. of Southern California (United States)
Kun Fu, Univ. of Southern California (United States)
Nitin Nahata, Univ. of Southern California (United States)
Cyrus Shahabi, Univ. of Southern California (United States)


Published in SPIE Proceedings Vol. 5019:
Multimedia Computing and Networking 2003
Ragunathan Rajkumar, Editor(s)

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