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Proceedings Paper

Real-time view-dependent extraction of isosurfaces from adaptively refined octrees and tetrahedral meshes
Author(s): David C. Fang; Jevan T. Gray; Bernd Hamann; Kenneth I. Joy
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Paper Abstract

We describe an adaptive isosurface visualization scheme designed for perspective rendering, taking into account the center of interest and other viewer-specified parameters. To hierarchically decompose a given data domain into a multiresolution data structure, we implement and compare two spatial subdivision data structures: an octree and a recursively defined tetrahedral mesh based on longest-edge bisection. We have implemented our view-dependent isosurface visualization approach using both data structures -- comparing storage requirements, computational efficiency, and visual quality.

Paper Details

Date Published: 9 June 2003
PDF: 12 pages
Proc. SPIE 5009, Visualization and Data Analysis 2003, (9 June 2003); doi: 10.1117/12.477528
Show Author Affiliations
David C. Fang, Univ. of California/Davis (United States)
Jevan T. Gray, Univ. of California/Davis (United States)
Bernd Hamann, Univ. of California/Davis (United States)
Kenneth I. Joy, Univ. of California/Davis (United States)


Published in SPIE Proceedings Vol. 5009:
Visualization and Data Analysis 2003
Robert F. Erbacher; Philip C. Chen; Jonathan C. Roberts; Matti T. Groehn; Katy Boerner, Editor(s)

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