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Proceedings Paper

Virtualizing a Byzantine crypt: challenge and impact
Author(s): J. Angelo Beraldin; Michel Picard; Sabry F. El-Hakim; Guy Godin; Virginia Valzano; Adriana Bandiera
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Paper Abstract

This paper presents the work that was accomplished in preparing a multimedia CDROM about the history of a Byzantine Crypt. An effective approach based upon high-resolution photo-realistic texture mapping onto 3D models generated from range images is used to present the spatial information about the Crypt. Usually, this information is presented on 2D images that are flat and don’t show the three-dimensionality of an environment. In recent years, high-resolution recording of heritage sites has stimulated a lot of research in fields like photogrammetry, computer vision, and computer graphics. The methodology we present should appeal to people interested in 3D for heritage. It is applied to the virtualization of a Byzantine Crypt where geometrically correct texture mapping is essential to render the environment realistically, to produce virtual visits and to apply virtual restoration techniques. A CDROM and a video animation have been created to show the results.

Paper Details

Date Published: 10 January 2003
PDF: 12 pages
Proc. SPIE 5013, Videometrics VII, (10 January 2003); doi: 10.1117/12.476171
Show Author Affiliations
J. Angelo Beraldin, National Research Council Canada (Canada)
Michel Picard, National Research Council Canada (Canada)
Sabry F. El-Hakim, National Research Council Canada (Canada)
Guy Godin, National Research Council Canada (Canada)
Virginia Valzano, Univ. degli Studi di Lecce (Italy)
Adriana Bandiera, Univ. degli Studi di Lecce (Italy)

Published in SPIE Proceedings Vol. 5013:
Videometrics VII
Sabry F. El-Hakim; Armin Gruen; James S. Walton, Editor(s)

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