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Proceedings Paper

Introduction to LG hypergames for practical wargaming
Author(s): Boris Stilman; Vladimir Yakhnis; Oleg Umanskiy
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Paper Abstract

Our LG-based overall model of a battlespace stems from a new concept of the LG hypergames. A hypergame is a collection of several inter-linked concurrent abstract board games (ABG). It may include a number of military ABG with different boards of various space-time resolutions. A move in one of the ABG may change the state of the rest of the ABG included in the hypergame. For example, the WWII Normandy Invasion hypergame includes three ABG: Allies' troop-ships invasion through the English Channel, Battle on the Normandy beaches, and Allied Air Force missions to cut German supply routs. In addition, an LG hypergame may include non-military games, such as transportation, politics, or economy. Multiple ABG included in the hypergame are separate games bounded by their boards and pieces, though linked through the mappings. However, LG zones may stretch through these boundaries to cover several ABG. As a result, the LG strategies for the players in a hypergame fully account for drastic mutual influence of multiple subgames included in the hypergame.

Paper Details

Date Published: 15 July 2002
PDF: 9 pages
Proc. SPIE 4716, Enabling Technologies for Simulation Science VI, (15 July 2002); doi: 10.1117/12.474935
Show Author Affiliations
Boris Stilman, STILMAN Advanced Strategies and Univ. of Colorado/Denver (United States)
Vladimir Yakhnis, Rockwell Science Ctr. (United States)
Oleg Umanskiy, STILMAN Advanced Strategies and Univ. of Colorado/Denver (United States)


Published in SPIE Proceedings Vol. 4716:
Enabling Technologies for Simulation Science VI
Alex F. Sisti; Dawn A. Trevisani, Editor(s)

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