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Proceedings Paper

Virtual view generation of natural panorama scenes by setting representation
Author(s): Kunio Yamada; Kenji Mochizuki; Takeshi Naemura; Kiyoharu Aizawa; Takahiro Saito
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Paper Abstract

This paper proposes a technique to generate virtual views of a natural panorama scene. The scene is captured by an original 3-camera system. The images are stitched into a stereo panorama and the depth is estimated. The texture panorama is segmented into regions, each of which can be regarded to be approximated as a plane. The planar parameter set of the region for setting representation is calculated depending on the depth data. According to the representation the virtual views are generated using center panorama texture, and left and right panoramas are used for occlusion compensation.

Paper Details

Date Published: 23 May 2002
PDF: 10 pages
Proc. SPIE 4660, Stereoscopic Displays and Virtual Reality Systems IX, (23 May 2002); doi: 10.1117/12.468043
Show Author Affiliations
Kunio Yamada, Telecommunications Advancement Organization of Japan (Japan)
Kenji Mochizuki, Telecommunications Advancement Organization of Japan (Japan)
Takeshi Naemura, Telecommunications Advancement Organization of Japan, Stanford Univ., and Univ. of Tok (United States)
Kiyoharu Aizawa, Telecommunications Advancement Organization of Japan and Univ. of Tokyo (Japan)
Takahiro Saito, Telecommunications Advancement Organization of Japan and Kanagawa Univ. (Japan)


Published in SPIE Proceedings Vol. 4660:
Stereoscopic Displays and Virtual Reality Systems IX
Mark T. Bolas; Andrew J. Woods; John O. Merritt; Stephen A. Benton; Mark T. Bolas, Editor(s)

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