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Proceedings Paper

"Luminos 3": a new tool to explore color and light in 3D
Author(s): Leonhard Oberascher
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Paper Abstract

Color in architecture is not a simple perceptual entity, but is perceived relatively to space and time, material and form, light and surface, as well as movement, action and characteristics of the user. The actual color image is a constant flux of changing and overlapping scenes, which are the result of the compound effects of various factors. According to our experience in simulating light and color at the Department of Spatial Simulation at the Vienna University of Technology we may conclude that this complex interplay can not be studied adequately other than by means of full-scale modeling. 1998 we developed a full-scale model of an interactive color space. 1999 Melanie Yonge set up a similar model in New Zealand, which we used for workshops. 2000 we built 'Luminos 3' - The Colour Light Labyrinth: a mobile and interactive installation offering a unique opportunity to develop and explore, teach and research color design concepts in the context of space, movement and time. 'Luminos 3' is a step further to bridge the gap between theory and practical application, imagination and reality. This presentation reports our experiences with it and discusses its potential for exploring and assessing color and light in 3D.

Paper Details

Date Published: 6 June 2002
PDF: 3 pages
Proc. SPIE 4421, 9th Congress of the International Colour Association, (6 June 2002); doi: 10.1117/12.464585
Show Author Affiliations
Leonhard Oberascher, Oko-Psy (Austria)

Published in SPIE Proceedings Vol. 4421:
9th Congress of the International Colour Association
Robert Chung; Allan Rodrigues, Editor(s)

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