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Proceedings Paper

Virtual-virtual haptic feedback and why it wasn't enough
Author(s): Dru Clark; Michael J. Bailey
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Paper Abstract

Traditional interference detection for visualization has taken a virtual-virtual approach, that is, both the intersector and the intersectee are virtual geometries. But, we have learned that there are advantages in combining both physical models and virtual models in the same space. The physical model has many properties that are difficult to mimic in an all-virtual environment. A realistic interaction is achieved by casting the physical model as a twin to the virtual model. The virtual twin has the ability to interact with other virtual models in software. The two combined into a single system allow for a more effective haptic visualization environment than virtual interaction alone.

Paper Details

Date Published: 12 March 2002
PDF: 11 pages
Proc. SPIE 4665, Visualization and Data Analysis 2002, (12 March 2002); doi: 10.1117/12.458798
Show Author Affiliations
Dru Clark, San Diego Supercomputer Ctr. and Univ. of California/San Diego (United States)
Michael J. Bailey, San Diego Supercomputer Ctr. and Univ. of California/San Diego (United States)

Published in SPIE Proceedings Vol. 4665:
Visualization and Data Analysis 2002
Robert F. Erbacher; Philip C. Chen; Matti Groehn; Jonathan C. Roberts; Craig M. Wittenbrink, Editor(s)

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