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Proceedings Paper

Generation of realistic IR images of tactical targets in obscured environments
Author(s): William G. Greenleaf; Sheri M. Siniard; Mary Beth Tait
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Paper Abstract

The Battlefield Environment Weapon System Simulation (BEWSS) includes battlefield obscurant transport and diffusion models and adverse weather models which can predict transmission over a specified range in the presence of specified meteorological (MET) conditions, obscurant conditions, and scenario geometry. These models are used to generate transmission maps applicable for a particular sensor boresight, resolution, field-of-view (FOV), and spectral bandwidth. In addition, a three-dimensional IR target/background scene is modeled, and perspective views of the target are generated from any viewing geometry. By combining the BEWSS obscurant models with the target/background model, realistic synthetic imagery of an obscured tactical target is generated for use in analyzing night sights and IR seeker/trackers. The unique feature of these images is that they are correlatable to a particular set of assumptions about the target/background temperature, the MET conditions, the obscurant conditions and the IR sensor characteristics. The imagery is displayed on an IRIS 4D-GT Silicon Graphics workstation, and the high-resolution thermal maps are stored for future analysis. The imagery has been animated and stored in video format for use in evaluating seeker/tracker terminal homing performance. This paper presents the BEWSS models employed in developing the computational algorithm, and displays examples of the generated imagery.

Paper Details

Date Published: 1 July 1991
PDF: 12 pages
Proc. SPIE 1486, Characterization, Propagation, and Simulation of Sources and Backgrounds, (1 July 1991); doi: 10.1117/12.45780
Show Author Affiliations
William G. Greenleaf, Computer Sciences Corp. (United States)
Sheri M. Siniard, Computer Sciences Corp. (United States)
Mary Beth Tait, Computer Sciences Corp. (United States)


Published in SPIE Proceedings Vol. 1486:
Characterization, Propagation, and Simulation of Sources and Backgrounds
Wendell R. Watkins; Dieter Clement, Editor(s)

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