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Proceedings Paper

Multiresolution mesh representation for biomechanical agents
Author(s): Pavel N. Grachev; Sergey Yu. Belyaev; Victor A. Sholukha
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Paper Abstract

The paper is dedicated to computer graphics problems that appear when visualizing virtual biomechanical agents in real time rendering. Visualization speed and quality directly depend on the LOD (level of detail) of an agent model. We discuss the problem of dynamic changes in geometric model LOD in real time. An algorithm is suggested that allows us to save computer resources significantly along with dynamic mesh representation and to speed up the model rendering in real time mode.

Paper Details

Date Published: 18 February 2002
PDF: 5 pages
Proc. SPIE 4627, Fifth International Workshop on Nondestructive Testing and Computer Simulations in Science and Engineering, (18 February 2002); doi: 10.1117/12.456290
Show Author Affiliations
Pavel N. Grachev, St. Petersburg State Technical Univ. (Russia)
Sergey Yu. Belyaev, St. Petersburg State Technical Univ. (Russia)
Victor A. Sholukha, St. Petersburg State Technical Univ. (Russia)


Published in SPIE Proceedings Vol. 4627:
Fifth International Workshop on Nondestructive Testing and Computer Simulations in Science and Engineering

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