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Proceedings Paper

Security of digital entertainment content from creation to consumption
Author(s): Ahmet M. Eskicioglu; John Town; Edward J. Delp
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Paper Abstract

With the advent of digital technologies, many new market opportunities have emerged for content owners, content distributors, and consumer electronics/information technology industries. An essential requirement for developing a thriving marketplace is the protection of copyrighted content in digital form. There are four major stages in the delivery of content to the consumer: (1) capturing on digital media, (2) packaging, (3) distribution to home networks, and (4) transfer to the final audio/visual device within the home network. Entertainment content is of particular importance as it will be in high demand for many years to come. If an end-to-end security cannot be provided in a digital market, there would be no incentive for content creation. Lack of new supplies would result in detrimental effects for all the industries involved in the delivery chain. In this paper, we present the primary means of securing the entertainment content from creation to consumption in an attempt to understand the overall complexity of the problem.

Paper Details

Date Published: 7 December 2001
PDF: 25 pages
Proc. SPIE 4472, Applications of Digital Image Processing XXIV, (7 December 2001); doi: 10.1117/12.449749
Show Author Affiliations
Ahmet M. Eskicioglu, Thomson Multimedia Inc. (United States)
John Town, Technicolor (United States)
Edward J. Delp, Purdue Univ. (United States)


Published in SPIE Proceedings Vol. 4472:
Applications of Digital Image Processing XXIV
Andrew G. Tescher, Editor(s)

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