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Proceedings Paper

Modeling anisotropic scattering surfaces in illumination software
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Paper Abstract

Many surfaces scatter light in an anisotropic way, that is, for a normally incident beam, the distribution of scattered light varies as a function of the azimuthal angle of the scattered direction. Examples of surfaces with anisotropic scattering characteristics are brushed metal reflectors and certain types of diffusers. A model, based on an anisotropic scatter model proposed by Ward is introduced. The ability to fit this model to various sets of measured BSDF data is investigated. Raytracing simulations are performed using the fitted parameters, and the results are compared with experiments.

Paper Details

Date Published: 26 September 2000
PDF: 5 pages
Proc. SPIE 4100, Scattering and Surface Roughness III, (26 September 2000); doi: 10.1117/12.401661
Show Author Affiliations
Eric C. Fest, Optical Research Associates (United States)
David G. Jenkins, Optical Research Associates (United States)

Published in SPIE Proceedings Vol. 4100:
Scattering and Surface Roughness III
Zu-Han Gu; Alexei A. Maradudin, Editor(s)

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