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Proceedings Paper

Surface reconstruction technique based on 3D triangulation enhancement
Author(s): I-Cheng Chang; Bor-Tow Chen; Kun-Jiang Hsieh; Wen-Jean Hsueh; Hsien-Chang Lin
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Paper Abstract

3D reconstruction technique plays an important role in the applications for 3D data acquisition, such as medical diagnosis, animation and virtual reality. Moreover, the 3D triangulation process is one of the most important parts while reconstructing the smooth surface of a 3D object. The essential of 3D triangulation is to find the intersection of the rays emitting from the correlated points on each image pair, but the emitting rays always don't intersect with each other owing to the error in process. So the obtained 3D point is an approximated value and makes the reconstructed surface uneven. In the paper, we proposed an triangulation enhancement method, which reduces the perturbation in the reconstructed data and filter out the error caused by spurious vectors in the process of correlation.

Paper Details

Date Published: 28 June 2000
PDF: 8 pages
Proc. SPIE 4080, Input/Output and Imaging Technolgies II, (28 June 2000); doi: 10.1117/12.389449
Show Author Affiliations
I-Cheng Chang, Industrial Technology Research Institute (Taiwan)
Bor-Tow Chen, Industrial Technology Research Institute (Taiwan)
Kun-Jiang Hsieh, Industrial Technology Research Institute (Taiwan)
Wen-Jean Hsueh, Industrial Technology Research Institute (Taiwan)
Hsien-Chang Lin, Industrial Technology Research Institute (Taiwan)


Published in SPIE Proceedings Vol. 4080:
Input/Output and Imaging Technolgies II
Yung-Sheng Liu; Thomas S. Huang, Editor(s)

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