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Proceedings Paper

Pixels are good
Author(s): Mark T. Bolas; Ian E. McDowall; George C. Williams; Dan Corr; Julien Berta
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Paper Abstract

This paper presents three methods for classifying and qualifying virtual and immersive environments. The first is to plot modes of use against environment types. The second is to create a matrix analyzing display type against interaction methodology. The third is to analyze the system as if it created a volume of 3D pixels and determine if the quality of the created pixel volume is appropriate for the given application and use.

Paper Details

Date Published: 3 May 2000
PDF: 7 pages
Proc. SPIE 3957, Stereoscopic Displays and Virtual Reality Systems VII, (3 May 2000); doi: 10.1117/12.384465
Show Author Affiliations
Mark T. Bolas, Fakespace Labs., Inc. (United States)
Ian E. McDowall, Fakespace Labs., Inc. (United States)
George C. Williams, Fakespace Labs., Inc. (United States)
Dan Corr, Fakespace Labs., Inc. (United States)
Julien Berta, Fakespace Labs., Inc. (United States)

Published in SPIE Proceedings Vol. 3957:
Stereoscopic Displays and Virtual Reality Systems VII
John O. Merritt; Mark T. Bolas; Stephen A. Benton; Andrew J. Woods; Mark T. Bolas, Editor(s)

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