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Proceedings Paper

Robust universal texture-extraction technique for model-based coding
Author(s): Manson Siu; Yuk-Hee Chan
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Paper Abstract

The model-based coding technique has become one of the hottest object-based coding members recently. There are vast amount of research on feature extraction, motion tracking and model- synthesizing techniques, but little effort has been paid to texture extraction. In this paper, we present a robust texture extraction technique which can generate a single spherical texture map for a generic model in model-based video coding. The proposed technique is robust to the object's orientation in the view and can be efficiently implemented with parallel processing technique.

Paper Details

Date Published: 23 September 1999
PDF: 8 pages
Proc. SPIE 3811, Vision Geometry VIII, (23 September 1999); doi: 10.1117/12.364109
Show Author Affiliations
Manson Siu, Hong Kong Polytechnic Univ. (Hong Kong)
Yuk-Hee Chan, Hong Kong Polytechnic Univ. (Hong Kong)


Published in SPIE Proceedings Vol. 3811:
Vision Geometry VIII
Longin Jan Latecki; Robert A. Melter; David M. Mount; Angela Y. Wu, Editor(s)

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