Share Email Print

Proceedings Paper

Applications of the COG multiparticle Monte Carlo transport code to simulated imaging of complex objects
Author(s): Richard M. Buck; James M. Hall
Format Member Price Non-Member Price
PDF $17.00 $21.00

Paper Abstract

COG is a major multiparticle simulation code in the LLNL Monte Carlo radiation transport toolkit. It was designed to solve deep-penetration radiation shielding problems in arbitrarily complex 3D geometries, involving coupled transport of photons, neutrons, and electrons. COG was written to provide as much accuracy as the underlying cross-sections will allow, and has a number of variance-reduction features to speed computations. Recently COG has been applied to the simulation of high- resolution radiographs of complex objects and the evaluation of contraband detection schemes. In this paper we will give a brief description of the capabilities of the COG transport code and show several examples of neutron and gamma-ray imaging simulations.

Paper Details

Date Published: 15 September 1999
PDF: 8 pages
Proc. SPIE 3771, Radiation Sources and Radiation Interactions, (15 September 1999); doi: 10.1117/12.363699
Show Author Affiliations
Richard M. Buck, Lawrence Livermore National Lab. (United States)
James M. Hall, Lawrence Livermore National Lab. (United States)

Published in SPIE Proceedings Vol. 3771:
Radiation Sources and Radiation Interactions
Edward J. Morton, Editor(s)

© SPIE. Terms of Use
Back to Top