Share Email Print

Proceedings Paper

Measuring real-time performance in distributed-object-oriented systems
Author(s): Niklas Widell; Maria Kihl; Christian Nyberg
Format Member Price Non-Member Price
PDF $14.40 $18.00
cover GOOD NEWS! Your organization subscribes to the SPIE Digital Library. You may be able to download this paper for free. Check Access

Paper Abstract

The principles of distributed object oriented programming offer great possibilities for flexible architectures in multiple fields. In telecommunications, an architecture called Telecommunication Information Networking Architecture has been developed using these very principles. It allows telecommunication services to be implemented using software objects that in turn can be executed in a location transparent way in a network. The location transparency offers great flexibility for service creation, but as the software must be executed somewhere in the network on nodes of finite capacity, performance problems can arise due to inefficient placement of objects causing either overloaded nodes or excessive and unnecessary inter-node communication. To ensure good performance, various measures of load control and load balancing must be taken. We discuss how to measure the performance of a distributed object oriented system and examine two load balancing algorithms that can be used in such systems.

Paper Details

Date Published: 18 August 1999
PDF: 11 pages
Proc. SPIE 3841, Performance and Control of Network Systems III, (18 August 1999); doi: 10.1117/12.360376
Show Author Affiliations
Niklas Widell, Lund Institute of Technology (Sweden)
Maria Kihl, Lund Institute of Technology (Sweden)
Christian Nyberg, Lund Institute of Technology (Sweden)

Published in SPIE Proceedings Vol. 3841:
Performance and Control of Network Systems III
Robert D. van der Mei; Daniel P. Heyman, Editor(s)

© SPIE. Terms of Use
Back to Top