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Proceedings Paper

Utilizing the CORBA platform in the construction of a highly immersive virtual environment
Author(s): Jose Remo Ferreira Brega; Antonio Carlos Sementille; Claudio Kirner
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Paper Abstract

This article presents the implementation of a distributed system of virtual reality, through the integration of services offered by the CORBA platform (Common Object Request Broker Architecture) and by the environment of development of 3D graphic applications in real time, the WorldToolkit, of Sense8. The developed application for the validation of this integration is that of a virtual city, with an emphasis on its traffic ways, vehicles (movable object) and buildings (immovable objects). In this virtual world, several users can interact, each one controlling his/her own car. Since the modeling of the application took into consideration the criteria and principles of the Transport Engineering, the aim is to use it in the planning, project and construction of traffic ways for vehicles. The system was structured according to the approach client/server utilizing multicast communication among the participating nodes. The chosen implementation for the CORBA was the Iona's ORBIX software. The performance results obtained are presented and discussed in the end.

Paper Details

Date Published: 23 July 1999
PDF: 10 pages
Proc. SPIE 3694, Modeling, Simulation, and Visualization for Real and Virtual Environments, (23 July 1999); doi: 10.1117/12.354472
Show Author Affiliations
Jose Remo Ferreira Brega, Univ. Estadual Paulista (Brazil)
Antonio Carlos Sementille, Univ. Estadual Paulista and Univ. de Sao Paulo (Brazil)
Claudio Kirner, Univ. Federal de Sao Carlos (Brazil)


Published in SPIE Proceedings Vol. 3694:
Modeling, Simulation, and Visualization for Real and Virtual Environments
Nickolas L. Faust; Steve Kessinger; Steve Kessinger, Editor(s)

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