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Proceedings Paper

Dynamic focusing in head-mounted displays
Author(s): Jannick P. Rolland; Myron W. Krueger; Alexei A. Goon
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Paper Abstract

In stereoscopic virtual environment system, vergence eye movements are required but the absence of the need to accommodate is not consistent with real-world vision. Ideally, virtual objects would be displayed at the appropriate distances from the viewer and natural, concordant accommodation and vergence would be required. Based on optical principles and human vision, we investigate the feasibility of a novel display based on multiple depth planes. arrays to provide these cues. We then briefly discuss some design approaches to focusing at multiple depth planes.

Paper Details

Date Published: 24 May 1999
PDF: 8 pages
Proc. SPIE 3639, Stereoscopic Displays and Virtual Reality Systems VI, (24 May 1999); doi: 10.1117/12.349412
Show Author Affiliations
Jannick P. Rolland, Univ. of Central Florida (United States)
Myron W. Krueger, Artificial Reality Corp. (United States)
Alexei A. Goon, Univ. of Central Florida (United States)


Published in SPIE Proceedings Vol. 3639:
Stereoscopic Displays and Virtual Reality Systems VI
Mark T. Bolas; John O. Merritt; Scott S. Fisher; Mark T. Bolas; Scott S. Fisher, Editor(s)

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