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Proceedings Paper

Creating large optimized VRML worlds
Author(s): Victor N. Tolstykh; Igor Shturtz
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Paper Abstract

Virtual Reality Modeling Language (VRML) is a standard tool for interactive 3D graphics content of WWW pages, like HTML is for 2D pages. The main problem restricting use of this tool is a low performance rate: too long downloading VRML models through low bandwidth channels and slow rendering on personal computers. The paper summarizes our techniques to cope with the problem.

Paper Details

Date Published: 5 May 1999
PDF: 4 pages
Proc. SPIE 3687, International Workshop on Nondestructive Testing and Computer Simulations in Science and Engineering, (5 May 1999); doi: 10.1117/12.347472
Show Author Affiliations
Victor N. Tolstykh, St. Petersburg State Technical Univ. (United States)
Igor Shturtz, St. Petersburg State Technical Univ. (Russia)


Published in SPIE Proceedings Vol. 3687:
International Workshop on Nondestructive Testing and Computer Simulations in Science and Engineering
Alexander I. Melker, Editor(s)

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