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Proceedings Paper

Using VRML to communicate device gamuts
Author(s): Nathan Moroney
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Paper Abstract

VRML or the Virtual Reality Markup Language offers a powerful tool for rendering and distributing device gamuts in a 3D format. This format is an open standard and is supported by multiple plug-ins for web browsers. The VRML format also allows interactive exploration of the gamuts, including unusual views such as the interior of the gamut. In addition, standard camera viewpoints can be used to view the gamut at a subset of useful fixed vantage points. This paper covers basic gamut rendering using VRML, including using a sufficient surface sampling rate. Some options to enhance the gamut rendering are also discussed and an example comparing three device gamuts is presented.

Paper Details

Date Published: 22 December 1998
PDF: 9 pages
Proc. SPIE 3648, Color Imaging: Device-Independent Color, Color Hardcopy, and Graphic Arts IV, (22 December 1998); doi: 10.1117/12.334550
Show Author Affiliations
Nathan Moroney, Hewlett-Packard Labs. (United States)


Published in SPIE Proceedings Vol. 3648:
Color Imaging: Device-Independent Color, Color Hardcopy, and Graphic Arts IV
Giordano B. Beretta; Reiner Eschbach, Editor(s)

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