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Proceedings Paper

Generation of dynamic IR scenes for ground-based systems and missile applications
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Paper Abstract

In this paper the IR-scene generation method is presented as developed at FGAN-FIM 'Research Institute for Information Processing and Pattern Recognition.' The main task of the generation is the calculation of images approximating the view of a real (or future) IR-imager. The generator is implemented in software and is not intended for creating images in real- time. The modeling of natural backgrounds, vehicles and man- made objects is shown, and short description of the methods used for the scene composition is given. Scene dynamics is introduced by camera and/or target movements under use control. The output of the IR-scene generator is an animated image sequence. The principal advantage of an IR-simulation system is the creation of reproducible and accurate image data. Hence the evaluation and assessment of image analyzing systems (e.g. seekerhead or tracker) can be simplified. Moreover the analyzing system may acquire complete control over the image generation and new images (with well known viewing conditions) can be calculated on request.

Paper Details

Date Published: 26 October 1998
PDF: 7 pages
Proc. SPIE 3436, Infrared Technology and Applications XXIV, (26 October 1998); doi: 10.1117/12.328044
Show Author Affiliations
Endre Repasi, FGAN-Research Institute for Information Processing and Pattern Recognition (Germany)
Hans-Juergen Greif, FGAN-Research Institute for Information Processing and Pattern Recognition (Germany)


Published in SPIE Proceedings Vol. 3436:
Infrared Technology and Applications XXIV
Bjorn F. Andresen; Marija Strojnik, Editor(s)

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